Let’s talk about making decisions. Cause I get to phofphelesziz… (dude next to me at Tosca suggested “proselytize”… that’s almost the word, though not quite… Gah! Where is Fitzpatrick when you need him?!)
First, a very important question: What do I want?
Simple: I want to be happy 1) personally and 2) professionally. Both must fit within certain constraints. What are they?
Constraint 1: Regret
When faced with any difficult decision, I ask: “What will I regret in the future?” That is, wa-a-a-ay out in the future, assuming that I grow old without growing senile. All minutiae promptly crumbles off the core often clearing the path to a decision.
Learning Ruby, using this tutorial (thanks Pascal). Recently learned about SASS (Seriuosly Awesome StyleSheets).
Reading a paper call Eye Movements in Reading and Information Processing: 20 Years of Research (published in 1998). Gonna use this thing to take notes.
- It being 11 years old seems a bit old, but perhaps most of the interesting stuff was found early on?
- Basic terminology:
- Saccade – when eye moves from looking at point A to point B
- Duration of a saccade related to distance covered: 2º take 30ms, 5º take 40-50ms
- saccade latency – saccade a motor movement –> latency – 150-170ms.
global center of gravity effect – given two objects, first saccade goes between them. Position related to “weight” of objects (closer to heavier).
- separate process: decision on when and where to move eyes
- evidence: cognitive processes can influence latency
- gap effect – if fixation point disappears before appearance of target, latency goes down